POV-Ray : Newsgroups : povray.general : zRCube (POV Clone) : Re: zRCube (POV Clone) Server Time
8 Aug 2024 06:14:15 EDT (-0400)
  Re: zRCube (POV Clone)  
From: Jérôme Grimbert
Date: 31 May 2001 11:31:06
Message: <3B16644C.477C3B1F@atosorigin.com>
Only nitpicking... do not take too seriously :-)


Warp wrote:
>   The crap continues.
>   For some reason they assume that image quality was compromised in order
> to get faster rendering. I really don't understand where did they get that
> idea.
>   What I understand of that paragraph is that they think that the developers
> of POV-Ray thought something like "ok, we could do this to look better, but
> it would be very slow, so we'll just rip off something from the quality in
> order to get more speed". This makes no sense. I would like to hear some
> examples of POV-Ray where this kind of compromise was made. Which feature
> could look better if we don't worry about the rendering time (and you have
> no way of tuning its quality so that you can get the better result)?
> 


The 'sturm' keyword is such a case (probably the only one), where the default
choosen was speed against accuracy (it apply to sor, some lathe, blob, cubic,
poly,
some prism and quartic).


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