POV-Ray : Newsgroups : povray.general : zRCube (POV Clone) : Re: zRCube (POV Clone) Server Time
7 Aug 2024 21:19:34 EDT (-0400)
  Re: zRCube (POV Clone)  
From: Christoph Hormann
Date: 31 May 2001 04:07:16
Message: <3B15FC14.4280E329@gmx.de>
Chris Huff wrote:
> 
> It sounds like it's a completely different kind of renderer, sharing
> most of the SDL, but using other rendering and lighting methods(like
> "real" radiosity, not Monte-Carlo raytracing like POV uses). They also
> don't seem to know that POV itself will be rewritten soon...
> 

Now i'm disturbed, doesn't 'real' radiosity require tessellation of
objects?

BTW i don't agree with most of the things they write in their
introduction, especially the stuff about "more recent algorithms" and
rendering speed.  

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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