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Hi,
Sorry if these are in the manual, I could not find them... :-(
1: is it possible (if so, how?) to have 2 density maps which has one
density map dependant on the other, for instane, a bozo pattern which
fades as per a gradient y pattern?
2: in a density map, which is applied to a box 10 units high, typical
map values are:
density{
gradient y
density_map {
[0 blah...]
[1 blah...]
}}
does the "1" correspond to 1 unit up or 10 units up (ie: the box is
normalized with respect to the density_map). The reason I ask is that
for some reason I have forgotten all I have known about pov... and I
have lost all my old code :-(
thanks a lot
paul
--
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Paul Daniel Jones
The Pennslyvania State University
pdj### [at] psuedu
http://research.chem.psu.edu/glassgrp/paul
C The way is near, but men
// \ seek it afar. It is in the
N N easy things, but men seek it
| || in the difficult things.
C C -Menicius
\\ /
C
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