> Well...wait for POV 3.5. Or do it by hand, or write your own
> intersection functions as POV macros...
Until POV 3.5, I think I'll find another way around! ;)
Thanks,
Simon
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| Simon Lemieux | http://666Mhz.myip.org/ |
| Email : lem### [at] yahoocom | Povray and OpenGL Gallery |
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