> Bjorn Jonsson wrote:
> > I'm having trouble getting a torus object to render properly.
> > ... The torus appears "noisy", ...
Markus Becker wrote:
> I would bet this is a "coincident surface" problem where the
> torus meets the cylinders you did not mention here. ...
Somebody tell me how a cylinder and a (non-degenerate) torus can
coincide over a nonzero area?
--
Anton Sherwood -- br0### [at] p0b0x com -- http://ogre.nu/
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