Shawn wrote:
>
> Can anyone point me towards creating a decent looking brick arch? I did
> try using a radial bump map and a high frequency. While it looked quite
> funky, it wasn't what I was looking for. Is there a way to take an
> existing texture and bend it?
Real POVer's do is with real 3D objects, lovingly placed by hand, and
textured individually for added realism.
--
Ken Tyler
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