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Pete wrote:
> Jan wrote:
>
> >background{rgb 1}camera{location<1,5,-2>look_at 0}#macro
> >m(a,b,i)#local d=(b-a)
> >/8;#local
> >e=vcross(d,y);#if(i)m(a-e,a+e+2*d,i-1)m(a+e,a+2*d-e,i-1)m(a+3*d-e,a+e
> >+3*d,i-1)m(a+3*d-e,a+5*d-e,i-1)m(a+6*d-e,a+e+6*d,i-1)m(a+8*d-e,a+e+8*d
> >,i-1)#else
> >cylinder{a,b,vlength(d)/3 pigment{rgb 0}}#end#end m(-4*x,2*x,4) // Jan
> >Walzer
>
> I ran your sig through povray to see what it would
> do. Wicked cool.
Hey, you just copied James Gleick!
(j/k) ;)
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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