POV-Ray : Newsgroups : povray.general : Real-time raytracing... : Re: Real-time raytracing... Server Time
7 Aug 2024 21:22:52 EDT (-0400)
  Re: Real-time raytracing...  
From: Christoph Hormann
Date: 1 Apr 2001 11:17:09
Message: <3AC74676.82F845AD@gmx.de>
Zeger Knaepen wrote:
> 
> I was just looking at some of the real-time raytracing demos at
> http://www.acm.org/tog/resources/RTNews/demos/overview.htm and I was
> wondering: why can't POV-Ray be that fast?
> 

If you restrict a raytracer to a very basic functionality (like only
certain highly optimized shapes) you can gain a major speedup.  

Furthermore these programs use direct access to the graphics hardware and
probably integer arithmetic for their calculations.  

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.