POV-Ray : Newsgroups : povray.general : please confirm - mesh transparency and filter bug : Re: please confirm - mesh transparency and filter bug Server Time
8 Aug 2024 01:21:32 EDT (-0400)
  Re: please confirm - mesh transparency and filter bug  
From: Micha Riser
Date: 24 Mar 2001 09:14:09
Message: <3ABCAC10.5964EFEB@gmx.net>
Oh, yes sorry.. I forgot to mention that only the shadow is incorrect.

Zeger Knaepen wrote:
> 
> > No probs here (POV-Ray 3.1 for Windows)
> whoops, I was wrong...  The triangle get rendered correctly, but the shadow
> is incorrect when the triangle is inside the mesh...  Everything seems to be
> allright if it's outside the mesh.
>


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