POV-Ray : Newsgroups : povray.general : Any way to create variable turbulence? : Re: Any way to create variable turbulence? Server Time
8 Aug 2024 01:22:06 EDT (-0400)
  Re: Any way to create variable turbulence?  
From: Disnel
Date: 23 Mar 2001 06:28:29
Message: <3ABB43B4.10301@hlavacek-partner.cz>
Christoph Hormann wrote:

> 
> Disnel wrote:
> 
>> Image descripbin the problem sent to p.b.i
> 
> 
> Seen it, just use more pigment map entries with a while loop like i
> suggested:
> 
> pigment {
>   spherical
>   pigment_map {
>     #declare Inx=0.0;
>     #while (Inx<=1.0)
>       [Inx bozo turbulence 1.0-Inx ]
>       #declare Inx=Inx+0.03;
>     #end
>   }
> }
> 
> Of course you can only use up to 255 entries right now.

Sure, but it is still an aproximation. I want use it in isosurface.

> 
> Christoph


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