POV-Ray : Newsgroups : povray.general : Radiosity : Re: Radiosity Server Time
8 Aug 2024 01:19:17 EDT (-0400)
  Re: Radiosity  
From: Christoph Hormann
Date: 22 Mar 2001 10:16:28
Message: <3ABA174D.59FCDCA1@gmx.de>
Nekar Xenos wrote:
> 
> I forgot to add that B) has a relatively low reflection of say 0.2.
> 
> Another thing about radiosity, If you have only smooth reflective surfaces
> in a scene, adding radiosity should make basically no difference to the
> scene. Right?
> 

Radiosity (in megapov) uses the diffuse finish component for calculation
(and of course ambient for emission).  If you set diffuse and ambient to 0
on all objects, there will be no effect.  This has nothing to do with the
surfaces being smooth or not.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.