POV-Ray : Newsgroups : povray.general : ugly black line - bug? : ugly black line - bug? Server Time
8 Aug 2024 04:12:22 EDT (-0400)
  ugly black line - bug?  
From: Micha Riser
Date: 14 Mar 2001 16:09:28
Message: <3AAFDE4C.8010709@gmx.net>
Following scene produces a uncorrect rendering where the transparent sphere 
interesects with the blob. Is this a know problem? I think it is quite annoying 
though it can be reduced by scaling the whole scene by a factor.

I tried the scene with version 3.0 and 3.1g as well as with megapov, same result 
everywhere. Where does this effect come from? Some epsilon value? Hmm... but why 
should the ray not hit the blob when it is near the edge of the transparent sphere?

- Micha

//begin code
#declare SCALE=1 //try different values for different
                  //size of the black intersection

camera
{
location <2,1.8,-2>
angle 20
look_at   0
scale SCALE
}

blob{ threshold 0.3
   sphere{<0.021,0.043,0.026>,0.489,1}
   scale 0.779
//  sturm   //does not change anything
   translate <-0.796,-0.889,1.063>
   pigment{rgb 1}
   scale SCALE
}


sphere{<0,0.01,0>,1.4
    pigment{ color rgbt<1,1,1,1>}
    scale <0.8,2,.8>
    translate<0,-1,0>
    scale SCALE
}


light_source{<10,10,-100>
   color 1
   scale SCALE
}

//end code


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.