POV-Ray : Newsgroups : povray.general : proximity pattern : proximity pattern Server Time
8 Aug 2024 04:11:54 EDT (-0400)
  proximity pattern  
From: Ryan Constantine
Date: 14 Mar 2001 01:15:28
Message: <3AAF0CFE.14D380D7@yahoo.com>
i'm wondering what the speed is dependent on.  is the referenced object
the main time hog (i.e. the more complex the object the slower it
gets)?  would it be better in some cases to apply the same texture
seperately to an object's many parts, or to the whole?


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.