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Alan Kong wrote:
>
> Hi, Fabien. Are you using the vc++ compiled version of v3.1g or the
> Watcom? Not sure if it makes a difference but it may help us track things...
Strangely, as I redid the test, the crash now occured BEFORE rendering,
go figure...
The problem is exactly the same with
- 3.1g official Watcom.
- MegaPOV 0.7
- MLPOV (MP 0.7 + aoi patch) msvc compiled.
I'm using Windows ME on a Celeron 633, 128 Mb.
Fabien.
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