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Gilles Fedak wrote:
>
> Well, our first thought was to support animation rather than big and
> complex scene.
Might have a look at:
http://sabix.etdv.ruhr-uni-bochum.de/RenderFarm/
> Idea is that animation for wich the calculation of each frame takes few
> (up to 10) hours would certainly be
> the best suited calculation. It is clear that over Internet, you cannot
> think of a parallelisation
> of PovRay a la PVM. So maybe, in a fisrt case, only some scene with
> strict requirements would be authorize.
>
> How much memory consumes PovRay ?
>
Povray itself nearly nothing, but when rendering, scenes can easily
require a lot.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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