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Reuben Pearse wrote:
>
> Hi all,
>
> Just wondering what the "UV" in uv_mapping stands for?
>
To put it bluntly: UV surface is parametric surface, which is decribed
as function of 2 parameters: u and v. I.e. each point on surface is
calculated as result of some function:
x=fx(u,v);
y=fy(u,v);
z=fz(u,v);
usually u and v run from 0 to 1 (but they could take other values as
well). Put u and v values to functions and you can calculate each point
on surface.
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