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As far as I remember the control points for
a lathe should be 2 dimensional. I.e. not
3 dimensional as you have made them.
And are you sure about your selection of
the first and last points and the in your
quadratic_spline ?
Are you aware that these have special meanings ?
And be careful with points in the lathe that
will "force" the "curve" to move into the
negative side of the v-axis (i.e. "the left side").
I don't have time now to check your code or
to explain more. Maybe tomorrow...
--
Best regards,
Tor Olav
mailto:tor### [at] hotmail com
http://www.crosswinds.net/~tok/tokrays.html
Stephane Nicolet wrote:
>
> Hello,
> I was playing a little bit with the paragraph in the official
> documentation explaining quadratic splines for lathe objects, and I have
> encountered was seems (to me) to be a bug with the orthographic camera
> (see scene source below).I'm using PovRay 3.1g (official) and MacMegaPov
> 0.6 on a Macintosh, and the pb appears in both.
>
> Can anybody else confirm this on other platforms? Or is it a well known
> problem? Or is it me who is doing something stupid ?
>
> Cheers,
> Stephane.
>
> // this file seems to demonstrate a bug involving orthographic cameras
> // and lathe objects with quadratic splines
> // Bug shows up both in 3.1g official and MegaPov 0.6 unofficial
>
... 8< ... Snip ... 8< ...
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