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Micha Riser wrote:
>
> As I understood it, 3DNow supports single precision floating point only.
> But POV (and ray-tracing in general) needs double precision to get good
> pictures (there is a thread in p.unofficial.patches about why this is
> so). Therefore 3DNow is useless for POV.
>
> - Micha
Specifically the threads:
3D!Now & ISSE
double/single precision
BTW, wouldn't that be a good addition to the VFAQ?
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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