|
|
Hookflash wrote:
> That's why I dislike the current development model... The only information
> we get about the process is whatever the developers decide to tell us. I
> would prefer a more open, community-oriented approach (OpenSource,
> basically). But maybe that's just my preference.
As a user, I would not like POV-Ray to become as clumsy as most
open source projects, where you have things like :
latest build : 3.1.1.5b
latest stable build : 3.0.1a
Users of POV-Ray needs compatibility of scenes, and needs to count
on stable, reliable, coherent versions of their software. I would
not like to have to choose between "RedHat POV-Ray", "POV-Ray Suse",
"Corel POV", etc.. Before MegaPOV, there were several patches
availiable, and it was sometimes a headache for advanced users,
to choose between availiable features frome one or another.
The current situation, with an official, officially supported,
version (3.1g), and a semi-official, full of new features version
(MP), is fine, from a user point of view.
Fabien.
Post a reply to this message
|
|