Well then i am doing smthing wrong with lfn...
i will check it out in the .ini file :)
My game its a full RTS called "Hostile Encounter"
you can find it (a playable demo also) at:
www.angelfire.com/games3/bogdanontanu/
www.gdarchive.net/bogdanontanu/index.html
www.geocities.com/bogdanontanu/
sometimes some of this sites are down...so check all 3 of them
take care as you can not download the demo from geocities.com
only the other 2 work for download
Game will be done using only free gfx tools and we hope
POV Ray for windows will play a big role here...
we are no converting most of our gfx to POV ray :)
The next demo will have a lot of CSG and #while loops made objects..
We are hard core programmers so we like POV ray a lot...
Ben Chambers wrote:
>
> Bogdan wrote:
>
> > Hi
> > its me again
> >
> > while doing a animated building for my game i found that the output
> > filenames specified in .ini file: dark_temple_0000.bmp .....
> > are truncated to just 7 chars...
> >
> > is this a problem on windows...or i am doing something wrong?
> >
> > Thx
> > Bogdan
>
> I've never seen this problem (lfn works fine on my system), but I have a
> question for you...
> ...Where can I get a look at the game you're developing? :)
> ...Chambers
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