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You only need it if you plan to do an animation (and I agree that this
pic begs for a fly-by)
Get rid of all these cameras in "case (1)" like this and #declare
Part=2;
> > #switch (Part)
> > #case (1)
//Here!
> > #break
> > #case (2)
> >
> > camera {
> > location <-.1,.0175+(.0125*_mCd_),-4.933>
> > right x*1.66667 up y*1
> > //sky CamSup (_mCs_)
> > angle 67
> > look_at <-.0125+(.0025*_mCd_),.028-(.006*_mCd_),-5>
> > }
> >
> > #break
> > #end
// And leave the rest as is.
--
Francois Labreque | In the future, performance will be measured
flabreque | by the size of your pipe.
@ | - Dogbert, on networking
videotron.ca
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