Rune wrote:
>
> The following craches POV-Ray:
> It doesn't crash if a color_map is specified for the texture, or if the mesh
> is replaced by another object.
>
> Is this a known bug?
I do not think this is a known bug. In my version of Pov I get the
following error message -
--> Fatal Error: No textures in multi-texture CSG object.
--
Ken Tyler
Post a reply to this message
|