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Ian Burgmyer wrote:
> Personally, I don't even use half the features in POV (Plain Old POV), so
> POV 3.5, or even MegaPOV probably wouldn't do me much good :-)
But you still use a lot, no? Just because you don't use everything in one
doesn't mean the other can't be useful. Even with a modeller, you could get
some limited use out of MegaPOV from new texture options like conserve_energy
and variable reflection. As for hand-coding there's all the more, like
trace() and isosurface. Even with Plain Old POV, there's features like poly
and macro you can't access with a modeller.
> Until Moray supports it, that is. Heh heh heh!
Modellers are all good and fun, but they'll never be able to do things like
isosurface...
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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