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Hi,
does anyone have an answer to help me out here ?
I am trying to render an animation of the surface of a biological
molecule, which is composed of thousands of triangles.
The rendering of such an animation takes a few minutes per frame.
I would now like to cut the molecule half-open to see the interior,
while it rotates. If I introduce a
command, the rendering time decays to about 12 hours per frame.
The same slowdown happens, when I use the difference command.
Does anybody know how to speed this up ?
Thanks,
Hen### [at] unibasch
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