Chris Huff wrote:
>
> Someone used extremely dense scattering media to do this once...the
> posts are somewhere on these newsgroups.
>
I did a translucent lamp shade with this method once; it does work as a shadow
screen.
Look for post "Lamp shade source" from 26 April, in povray.binaries.scene-files
--
Margus Ramst
Personal e-mail: mar### [at] peak edu ee
TAG (Team Assistance Group) e-mail: mar### [at] tag povray org
Home page http://www.hot.ee/margusrt
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