Ron Parker wrote:
> Ambient is equivalent to "diffuse reflection from unknown light sources" and
> as such should probably also be included in the sum. I always include it in
> the sum, at any rate.
That is what I find odd in the lighting model as there is also an
"ambient_light" global setting. Ambient background light is still diffusely
reflected light, versus an object's own ambience.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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