POV-Ray : Newsgroups : povray.general : Request: deform : Re: Request: deform Server Time
8 Aug 2024 10:24:33 EDT (-0400)
  Re: Request: deform  
From: Tor Olav Kristensen
Date: 8 Jan 2001 17:41:19
Message: <3A5A416B.6687D417@online.no>
Rune wrote:
> 
> AFAIK meshes, bicubic patches and perhaps iso-surfaces can be transformed
> nonlinearly. Or they could if there was functions in POV-ray that was
> designed to do this...

Iso-surfaces can be transformed non-linearly by adding transformation
functions within the iso-surface itself. (I just posted an example in 
povray.binaries.images)

But this is very painful !

So other methods to torture them would be very welcome.


Regards,

Tor Olav
-- 
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


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