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GrimDude wrote:
>
> I did this once, but no telling which version I had at the time. I thought
> there was a /tile command for DTA, but I can no longer find it in the
> documents.
>
> I have 16 images at 256x256x256 res. ands would like to tile them to a
> 1024x1024x256 res. image in a 4x4 array. Does anyone have an idea what the
> command for this is?
>
> Grim
In version 2.2.7 the tiling command is -
(Tiling)
/TILE# Tile images # by #
/TILEX# Tile images horizontally, # per picture
/TILEY# tile images vertically, # per picture
(Geometrical transformation options)
/CL#,#[,#,#] Clip the input picture. The first two numbers
specify the top-left, and the other two numbers
control the width and depth.
/CLP#,#[,#,#] clip from top-left (after scaling)
/LOC#,#[,#] specify where to place image (default is 0,0)
The final number specifies time
/LT Make /LOC base vertical coords from the top edge
instead of the center.
/LB Make /LOC base vertical coords from the bottom edge.
/LL Make /LOC base horizontal coords from the left edge
instead of the center
/LR Make /LOC base horizontal coords from the right edge
/ROT#[,#] rotation... first number represents angle, second
is for time
/SC[#,#[,#]] rescale pictures to screen res. or specified size
/SCF[#,#[,#]] fast, but dumb, rescale
I am not sure these options are still available in v3.0 but you can
try. If not then I still have the earlier version I can send you
along with the docs for it.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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