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Christoph Hormann wrote:
> "Greg M. Johnson" wrote:
> > I think it would be wonderful if I could simply say normal{down} .
>
> I'm not sure if i understand what you mean, but have you tried slope_maps?
> Furthermore remember that normal{} only changes the normal vector but not
> the geometry.
Consider this analogy.
Many people might like to use the wrinkles pattern to describe a color map,
where one might ascribe the color "black" to where the function is 0, and
"white" where the function is 1. Some other people might want an all-black
image. Instead of going through a color_map, they are allowed so simply say
pigment{Black}. There are situations, mine most acute, where it would be
wonderful to say "normal{down}". Using an analogy comparing an unideal normal
nomenclature to pigment, we'd be forcing someone to say:
pigment{
gradient y //or wrinkles
pigment_map{
[0 Black]
[1 Black]
}}
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