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"Greg M. Johnson" wrote:
> [...]
> The Bricktex defintion includes a normal{bumps scale 0.01} .
>
> I want the BlackGlasstex definition to have its normal be "inny",
> "down", or "flat & depressed" **RELATIVE** to the bricks. How do I do
> this?
>
> I think it would be wonderful if I could simply say normal{down} .
I'm not sure if i understand what you mean, but have you tried slope_maps?
Furthermore remember that normal{} only changes the normal vector but not
the geometry.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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