POV-Ray : Newsgroups : povray.binaries.utilities : Converting a COB file : Re: Converting a COB file Server Time
26 Jun 2024 08:46:40 EDT (-0400)
  Re: Converting a COB file  
From: Ken
Date: 5 Dec 2000 00:56:50
Message: <3A2C8467.321FC867@pacbell.net>
"C.J. - POV User" wrote:
> 
> I have not seen where to do that in crossoads Ken. Where is it?

Load an object.

Click on that object or you can select multiple objects if they
exist (their color will change when selected). You can also
"select all" from the edit menu or by right clicking on the
work screen.

Right click on the work screen.

You should now see a menu with various options including the
smooth option.

Select it for that object(s).

When exporting it will automatically create smooth triangles
for the mesh object it creates.

Cheers,

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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