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Yann Ramin wrote:
>
> Hi,
>
> I've been playing around with one scene I have. In order to give it a good
> background, I have decided to add a body of water, but I'm at a loss over
> how to model it correctly.
>
> Should I try an isosurface? If so, any ideas on the function (RMF?)?
>
> Thanks!
>
> Yann
RMF is often a good idea for water, although some addidtional linear waves
are often better for sea water. If you only need a background you do not
necessarily need an isosurface but can use a normal to speed things up.
There are some sample pictures on different finish settings for water on
my site.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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