Pabs wrote:
> > Hmm... that might be my next macro then. :)
> > Axis 3 is perpendicular to both axis 1 and whatever axis is perpendicular to
> > 1 and 2...
> > I orient axis 3 along z and axis 1 along x...
>
> and y along the normal
Happens automatically...
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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