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Are there any good particle includes/macros besides the ones by
Colefax? I'm kind of hoping there's one out there that can handle
collision detection against any object, be it using trace() or
whatever. What I need is something very basic - particles emitting from
an area and falling straight down like rain. While it would be cool for
them to bounce off objects, I could just have them die on contact.
Anyway, the particles themselves are easy enough to make, but how can I
tell if one has hit an object between frames? Better yet, maybe someone
has already done it.
Help!!! ;)
-Mike
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