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Jamie Davison wrote:
>
> Because not everybody on these groups, or indeed everybody who uses POV,
> is experienced in, or capable of reading C style code.
>
> I have enough trouble reading POV code as it is, and adding (more)
> abstract symbols to the scene description language would kill my ability
> to understand roughly what is happening in a scene file.
>
The proposed change would add nothing to the scene language; it would change the
way an existing operator is parsed.
Frankly, the way it works now initially caused more confusion for me, since I
did not see the point in evaluating the second part of the conditional, if the
whole condidtional was already bound to return "false".
--
Margus Ramst
Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg
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