POV-Ray : Newsgroups : povray.general : Depth Queuing in POV : Re: Depth Queuing in POV Server Time
14 Aug 2024 07:16:30 EDT (-0400)
  Re: Depth Queuing in POV  
From: Margus Ramst
Date: 16 Nov 2000 22:38:03
Message: <3A14A84D.B5581FFD@peak.edu.ee>
Michael DiDonato wrote:
> 
> The problem with fog is that you can either hav it everywhere or from
> the ground up.  I need something  that is like an xy-plane which fades
> to the background color along the +ve z-axis.
> 

Change the up vector of the ground fog, or use media (probably of the absorbing
type)

-- 
Margus Ramst

Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg


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