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>
> Mostly, I replaced the wrinkles with some higher-frequency noise3d and
> added phong on one and specular on the other. I don't have the settings
> at hand right now, I'll post them tomorrow...
>
Here are the settings:
* for the bumps I replaced the "wrinkles" term in the isosurface with:
-0.01*(1-2*noise3d (10*x, 10*y, 10*z))
* for the shine: phong or specular 0.5, default phong_size and roughness
--
* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy. * http://www.enst.fr/~jberger
*********************************
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