> The
> block_area_light() function in it's current state in MegaPOV is not a
> pretty sight... :-)
That's for sure! I tried a patch to the area_light code and wound up working
with the official version because I couldn't stand looking at that section of
code in MegaPOV anymore.
Btw, that patch turned out to be a flop - didn't work as I had hoped.
-Mike
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