"Greg M. Johnson" wrote:
> 2. How are people using the poser model in povray? I was hoping I could
> easily find the object parts representing facial skin and clothing, and
> give them different textures. But this is a painstaking process
> involving a lot of guess work: "is object_28_ the head? no. Is
> object_29_ ?... " Or, is everyone simply exporting a nude and hand
> stitching their own clothing in sPatch? Say it with me: "Ugh."
The latest version of 3DWin makes it fairly simple now.
- Export your model as *.obj.
- Convert it with 3DWin to the mesh2 format. This outputs several files,
particularly :
- The *_o.inc file contains the mesh
- The *_m.inc file contains the texture definitions that you can edit and
replace by your own.
G.
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