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"Andy Cocker" wrote:
> This IK stuff has got me thinking further about an anim I'd
> like to work on. What I need is for the code to give me the
> positions of each joint throughout the animation...
>
> I haven't much of a clue as to how to code an IK system.
> Is your code available?
My code is very complex, messy, and a work in progress, so I won't make it
available anytime soon. But you can see a simple IK function in
povray.binaries.scene-files
Look after a message by me called "IK Leg" from September 24 2000.
> Do you think it would function as I require?
Maybe...
Greetings,
Rune
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