POV-Ray : Newsgroups : povray.newusers : flame : Re: flame Server Time
5 Nov 2024 03:16:03 EST (-0500)
  Re: flame  
From: Bob H 
Date: 20 Oct 2000 16:44:58
Message: <39f0aeca@news.povray.org>
"Margus Ramst" <mar### [at] peakeduee> wrote in message
news:39F### [at] peakeduee...
> "Bob H." wrote:
> >
> > Simple answer is, use 'scattering {}' along with some 'absorption'.  A
plain
> > emission media is just luminous and nothing more.
>
> Why scattering? You should manage fine by combining emission and absorption,
> with absorption colour being the spectral opposite of emission colour.

Because I always have to fight with the two combined it seems, scattering
always seems easier way out.  Perhaps only a personal struggle.

Bob


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