|
|
"Elias Pschernig" <eli### [at] aonat> wrote in message
news:39f08dc6$1@news.povray.org...
> Hi, I hope this is the right place to ask my question.
It is.
> I tried creating a flame object in POV3.1, using an emission media. But
> it only works if the background is black or very dark
>
> Can you give me any hints how to use media for a realistic looking flame?
Simple answer is, use 'scattering {}' along with some 'absorption'. A plain
emission media is just luminous and nothing more.
Should be quite a few examples at the povray.text.scene-files or
povray.binaries.scene-files groups. Even in the povray.binaries.images group
probably, along with the images of flames, fire, or candles. Search should
locate something.
Bob
Post a reply to this message
|
|