POV-Ray : Newsgroups : povray.general : Toughts about texturing system : Re: Toughts about texturing system Server Time
9 Aug 2024 03:22:14 EDT (-0400)
  Re: Toughts about texturing system  
From: Warp
Date: 5 Oct 2000 09:26:03
Message: <39dc816a@news.povray.org>
Fabien Mosen <fab### [at] skynetbe> wrote:
: That's part of the problem !  The MAIN purpose of finish is to set
: these view-dependant features : reflection and highlights (which
: are faked blurred reflections).  The word "finish" implies that
: its the "last" property of a surface : varnish,...

  And why things like crand, ambient and diffuse are not this kind of things?

:>   It's perfectly possible to see a pigment without light_sources.
:>   A scene without a camera doesn't make sense.

: Thats for the sake of explaining how finish is different from
: pigment and normal.

  Normal is not much different from finish. If you don't have any light
source nor reflection/refraction, applying a normal to a surface has absolutely
no effect. The normal has effect only in the final rendering pass, as well
as finish.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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