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Fabien Mosen <fab### [at] skynet be> wrote:
: That's part of the problem ! The MAIN purpose of finish is to set
: these view-dependant features : reflection and highlights (which
: are faked blurred reflections). The word "finish" implies that
: its the "last" property of a surface : varnish,...
And why things like crand, ambient and diffuse are not this kind of things?
:> It's perfectly possible to see a pigment without light_sources.
:> A scene without a camera doesn't make sense.
: Thats for the sake of explaining how finish is different from
: pigment and normal.
Normal is not much different from finish. If you don't have any light
source nor reflection/refraction, applying a normal to a surface has absolutely
no effect. The normal has effect only in the final rendering pass, as well
as finish.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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