POV-Ray : Newsgroups : povray.newusers : Curving cylinders and cones? : Re: Curving cylinders and cones? Server Time
5 Nov 2024 05:20:20 EST (-0500)
  Re: Curving cylinders and cones?  
From: Warp
Date: 2 Oct 2000 11:02:42
Message: <39d8a391@news.povray.org>
Simon Lemieux <lem### [at] yahoocom> wrote:
:>   This is correct. Try Chris Colefax's Object Bender include file, which
:> can be found at:
:> 
:> http://www.geocities.com/ccolefax/

: Woa, thanks a lot!

  Don't get too excited. Since the include file uses the same technique as
you do, it will be as slow (if not even slower) than yours.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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