The polygons are cleaned ;-) In fact the planes give the same problem, if
the shadows of them hit the media. What I don't understand is, why it is a
that dramatic difference. With my current settings the media is half lit,
half shadowed - half black or dark grey and half grainy white.
Perhaps I should work with light_groups to give the media an extra light.
Any further ideas?
Marc-Hendrik
Post a reply to this message
|