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Chuck Roberts <cro### [at] alleganisdorg> wrote:
: What is the float function and how is it used? An example would
: be nice.
It's not THE float function, it's A float function.
It's any function returning a float value. For example: sin(), cos(),
strlen(), etc.
: Under what conditions or POV statements would it be 4 or 5
: dimensional? (Besides a color with the f and/or t parameters.)
With the colors at least. I don't remember if there's any other place where
the 4th and 5th components have a meaning.
:> A color component can be larger than 1 and smaller than 0 and still have
:> a desired and considerable effect in the scene.
: Thanks. I didn't know that.
For example, if you set the color of a light source larger than 1, it will
be brighter. It may also have some effect on things like fog, media, etc.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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