|
![](/i/fill.gif) |
In article <39b903fb@news.povray.org> , Warp <war### [at] tag povray org> wrote:
> How do you calculate antialiasing here?
You just continue doing it for imaginary sub-pixels, and then average them.
It is no great anti-aliasing, but it still works. Of course there is some
cost of memory attached to it, and other restrictions apply ;-)
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
Post a reply to this message
|
![](/i/fill.gif) |