using assumed_gamma 1.0 does bad things to my scenes... Is there anyone here
that *doesn't* use it, and can reinforced my theory that it isn't necessary?
"Kari Kivisalo" <kar### [at] kivisalonet> wrote in message
news:39B5A4FB.BC7F0C94@kivisalo.net...
>
> I see that quite many post radiosity images rendered without
> assumed_gamma 1.0. It is required for the radiosity calculations
> to simulate a physical situation. Non-physical situations however
> couldn't care less about the gamma :)
>
> See news://news.povray.org/39423CFE.5565DBF%40kivisalo.net
>
> _______________________________________________________________________
> Kari Kivisalo http://www.kivisalo.net
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