POV-Ray : Newsgroups : povray.general : Update on status of POV-Ray v3.5 official : Re: Update on status of POV-Ray v3.5 official Server Time
9 Aug 2024 01:27:34 EDT (-0400)
  Re: Update on status of POV-Ray v3.5 official  
From: Bob Hughes
Date: 5 Sep 2000 08:23:32
Message: <39b4e5c4$1@news.povray.org>
"Mark Wagner" <mar### [at] gtenet> wrote in message
news:39b4852c@news.povray.org...
|
| Bob Hughes wrote in message <39b3a111@news.povray.org>...
| >I was watching a show about a 3D modeling apparatus on the University
| >Channel (UCLA I think).  It laminated layers of paper together to create
| >real life models from computer generated ones.  Second time I've seen
that.
| >Also, there's the plastic resin (?) modeling machines which build layer
| upon
| >layer up, similar to plotters.
| >Obviously you could never do that with a POV-Ray scene file until you had
a
| >tessellated mesh object.
|
| Doing this from POV-Ray wouldn't be a problem -- just render a series of
| slices of your scene as black-and-white images, and use the resulting
layers
| as your input for the modeller.

Seems a feasible solution to me.  Thanks.  Not sure how a modeler might
accept the images as input then create the 3D again though, can any discern
the B&W into contour lines?

Bob


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