I need to map a height field onto the inside of a hollow box, but I can only
think of one
way to do this: generate the image that will be used for the height field,
then cut it into
5 pieces (there's no top on the box) and map each piece separately. I need
to make
sure the edges meet up smoothly... no areas where the separate maps don't
fit together
right. It would be a lot easier with UV mapping; is it possible to UV map a
heightfield?
I don't think it is, but I haven't really messed with UV mapping yet.
Any help would be greatly appreciated!
--
- Doug Eichenberg
http://www.getinfo.net/douge
dou### [at] nlsnet
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